AI Insights · Timothy · July 2021
Top 5 Sandbox-like Games on Android in Italy for Q2 2021
Discover the performance trends of the top 5 sandbox-like games on Android in Italy during Q2 2021, including their downloads, revenue, and active user metrics.
The second quarter of 2021 saw interesting trends in the performance of top sandbox-like games on the Android platform in Italy. Here is an overview of how Roblox, Minecraft, IMVU: Social Chat & Avatar app, PK XD: Fun, friends & games, and Mini World: CREATA performed.
Roblox from Roblox Corporation experienced a steady increase in weekly revenue, peaking at approximately $86K in the third week of June. Weekly downloads showed an upward trend towards the end of the quarter, reaching around 38K in the final week of June. The game also saw a consistent rise in active users, climbing from around 1.3M to over 1.4M throughout the quarter.
Minecraft by Mojang had a relatively stable weekly revenue, fluctuating around $17K to $20K. Downloads peaked at 1.4K in late April but generally remained below 1K for most of the quarter. Active users showed a slight decline early in the quarter but recovered to around 96K by the end of June.
IMVU: Social Chat & Avatar app from IMVU, Inc. had relatively modest weekly revenue, staying around $1.8K to $2.2K. Downloads peaked at nearly 2K in early May, with active users reaching a high of approximately 14.3K during the same period before settling around 10.4K by the end of June.
PK XD: Fun, friends & games by Afterverse Games saw significant fluctuations. Revenue peaked at about $2.6K in early June. Weekly downloads saw a substantial increase, reaching a high of around 35.7K in late May. Active users also grew significantly, peaking at nearly 289K in early June before stabilizing around 250K by the end of the quarter.
Mini World: CREATA from MINOVATE HONG KONG LIMITED experienced stable but modest weekly revenue, staying around $400 to $600. Downloads fluctuated but ended the quarter on an upward trend, reaching around 4.7K in the last week of June. Active users remained relatively stable, hovering around 30K to 33K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.